AlphaGo won twice against Lee Sedol, one of the greatest Go players in history. This is a significant milestone in the history of AI, because the sheer scale of the problem space Go has is one of the biggest among the games humans play.
This makes me think hard about how and what to teach our future generation to prepare for the era when people will blindly follow many decisions that have been made by AI without (or incapable of) fully comprehending their meaning and consequences.
I’m a big fan of VR. There’s a lot more things that need to be fixed before it becomes mainstream, but I can definitely see the value that will unlock for humankind in the distant future.
Here are few jobs I’d like to see for VR industry:
- VR Schools/Teachers/Tutors: teachers that best leverage VR experience for learning
- VR Trainers: a guided simulation of extreme sports, race cars, flight sims, martial arts for training
- VR Real-Estate Agents: provides 3D tours of real-estates
- VR Cafes: a place to hangout with friends supplemented with visual/aural experiences
- VR Photographers: photographs nature and places in their real-scale through VR
- VR Photo Studios: scans your face and body in 3D and give you a high-polygon model f yourself
- VR Brands: creative products that you can harness in the VR that defies the limits of physics
- VR Architects: 3D/nD space architects that also defies the limits of the real world
- VR Pets: AI-powered pets that you can bring to any VR space
- VR Artists: advanced form of media art that use spacial transitions
Can’t wait for the VR era to come. We’d still need to fix the display, audio, and input.